Εργαστήριο Διανεμημένων Πληροφοριακών Συστημάτων και Εφαρμογών
Μόνιμο URI για αυτήν την κοινότηταhttps://dspace.library.tuc.gr/handle/123456789/103
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Πλοήγηση Εργαστήριο Διανεμημένων Πληροφοριακών Συστημάτων και Εφαρμογών ανά Συγγραφέα "Κουλιερης Γεωργιος-Αλεξανδρος"
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Δημοσίευση Employing binocular eye tracking for the control of a custom-made immersive multimedia user interface (MUI) in Unity3D(Technical University of Crete, 2015) Sidorakis Nikolaos; Σιδωρακης Νικολαος; Mania Aikaterini; Μανια Αικατερινη; Koulieris Georgios-Alexandros; Κουλιερης Γεωργιος-Αλεξανδρος; Christodoulakis Stavros; Χριστοδουλακης Σταυρος; Balas Costas; Μπαλας ΚωσταςIn this thesis, we present an innovative approach to design a gaze controlled Multimedia User Interface for modern, immersive headsets. The wide-spread availability of consumer grade Virtual Reality Head Mounted Displays such as the Oculus RiftTM transformed VR to a commodity available for everyday use. However, Virtual Environments require new paradigms of User Interfaces, since standard 2D interfaces are designed to be viewed from a static vantage point only, e.g. the computer screen. Additionally, traditional input methods such as the keyboard and mouse are hard to manipulate when the user wears a Head Mounted Display. We present a 3D Multimedia User Interface based on eye-tracking and develop six applications which cover commonly operated actions of everyday computing such as mail composing and multimedia viewing. We perform a user study to evaluate our system by acquiring both quantitative and qualitative data. The study indicated that users make less type errors while operating the eye-controlled interface compared to using the standard keyboard during immersive viewing. Subjects stated that they enjoyed the eye-tracking 3D interface more than the keyboard/mouse combination.